Developing games while learning programming

Galina Teodosieva, Teodosi Teodosiev

Abstract


The article proposes the development of games in the learning process as a possible approach to increase the motivation of students. The well-known approach of connecting learning to play has been chosen. Linguistic and algorithmic elements are considered through interesting tasks - games. It turns out that games can be programmed, even with basic programming knowledge. Students take on the role of game developers, which gives them the opportunity to practice a professional activity very similar to real one. Based on several selected game tasks, it is discussed how games can be developed in parallel with learning basic programming structures. The development of computer games during the training can spark interest in new topics and stimulate the memorization of what has already been learned.

Keywords


programming; game; learning; teaching; development; introduction to programming

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References


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